WHO WE ARE
Gamers at Heart
Get to know Parable Worlds, an Indie Game Development Studio in the Seattle area. We’re movers, shakers and game-makers. Our studio was founded back in 2013, and we’ve been growing ever since. We are proud to have released our first PC game and interactive innovations for a wide audience of gamers. Let’s inspire the world together! Read on to check out some of the games we’ve created.

Adams
Ascending
In 3033, humanity is on the verge of discovering a cure to every disease mankind has ever faced in the universe. After a mining site on Mars recovers a mysterious anomaly, interstellar explorer, Adam, is driven to find answers to his new discovery. With new dimensions revealing themselves and revelations being raised about the true purpose of humanity, Adam must explore, solve, and survive in a new world that he has suddenly crash landed on. As physical and spiritual entities threaten to destroy reality as we know it, Adam must choose between being selfless or selfish to save not only himself, but potentially the world.
GAMES
Studio Highlights

ALTERED ALGORITHM
Wishlist now on Steam
Altered Algorithm is a first-person, action-adventure, VR experience blending the craft of film and games in a new way. In this story-driven game set in an altered futuristic 1983, your playground will be detective work, head-to-head combat, and the ability to DYNAMICALLY interact with full motion video characters.
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Click the link below to find out more
--- Wishlist now in Early Access ---


ADAMS ASENDING
COLOR BLIND
Available Now on Steam
Spring 2015
Explore, solve, and survive in Adams Ascending - One of our exciting and new games out on PC in Early Access. Our team of artists, designers, developers, and engineers have been working tirelessly in order to make this project come to life. Don’t miss out on a colossal, epic experience. Deep story and gameplay await to usher you into a new world of purpose and truth.
--- Out now on PC in Early Access ---
Taking a pivot turn from our earlier games, we came together to develop and release Color Blind. It’s one of our most improved experiences for mobile, and by far the tightest experience among our first games. It focuses on telling a fascinating story to our gamers through incredible imagery, action, interaction and animation.
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---- iOS Archived ----

THE INITIATIVE
Summer 2014
While this is one of our earliest works, it is also one of our most successful and popular games. This game touches on elements that have since become strong themes throughout all of our work. Whether you think you’re more into story. or prefer action or puzzles games, we encourage our gamers to check out The Initiative in order to enjoy a Parable Worlds experience.
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---- iOS Archived ----
WHO'S WHO
The People Who Make Us Awesome
NICK
Creative Director
&
Game Developer
ANDREA
Project Manager
VOLTZ SUPREME
Composer
JOEL
Producer
&
Narrative Writer
JAZZ
Community Manager




